Texas All or Nothing — Number Lab

12 numbers from 1–24 · $2 per play · match all 12 or none for $250,000

Draw Predictor — with live accuracy audit

Generates a 12-number prediction, then scores it against real draws and against a coin-flip baseline. Watch both columns.

Idle. Press Analyse.

Accuracy Audit

MetricPredictorRandom baselineTheory
No draws audited yet
Why no predictor can work. Each All or Nothing draw is an independent random selection of 12 balls from 24. There are 2,704,156 possible outcomes and every one is equally likely, in every draw, forever. Past results carry zero information about future results — that is what "independent" means. Hot numbers, cold numbers, overdue numbers, sum ranges, odd/even splits, wheeling systems: all of them reshuffle which combination you hold, none of them change the probability that it wins. Run the audit above and you'll see this predictor scores identically to picking blind. Anyone selling you All or Nothing "predictions" is selling a random number generator with a progress bar.

Exact Prize Structure & Expected Value

Ways to match k = C(12,k) × C(12,12−k), out of C(24,12) = 2,704,156 total draws.

MatchPrizeCombinationsProbabilityOddsEV contrib.
Ticket price
$2.00
Expected return
—
Return to player
—
House edge
—
Any prize
1 in 4.54
Top prize
1 in 1,352,078
Read the RTP line. Every $2 played returns about $1.12 on average — roughly a 44% house edge, one of the steepest of any Texas Lottery game. Note also that the two most likely outcomes (matching 5, 6 or 7 numbers, which happens 78% of the time) pay nothing at all, and the "1 in 4.5 chance of winning" headline mostly means winning your $2 back.

Play Simulator

Plays your ticket (from the Ticket Builder tab) against N random draws and tracks the bankroll.


Bankroll over time. Flat-lining at zero = busted.
MatchPrizeHitsObserved rateExpected rateReturned
Not run yet

Hot & Cold Frequency Analyser

Paste real draw history (one draw per line, 12 numbers, any separator) or generate random draws. Then check whether the "hot" numbers are actually hot.

Ticket Builder

Select exactly 12 numbers. This ticket is used by the Simulator.

Selected: 0 / 12
Every 12-number ticket has identical odds. 1,2,3,4,5,6,7,8,9,10,11,12 is exactly as likely as any "balanced" spread — 1 in 2,704,156 either way. The only real consideration is that popular patterns (birthdays, straight lines, all-evens) are shared by more players, so if that combination ever did hit the top prize you'd more likely be splitting the pari-mutuel pool. Picking unpopular numbers doesn't raise your chance of winning; it only raises what you'd keep if you did.
Built as a probability-education tool. It does not and cannot forecast lottery draws.
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